یادگیری از فیلم‌های علمی-تخیلی: تاب‌آوری معماری-شهر دربرابر دنیاگیری‌ها

نوع مقاله : مقاله پژوهشی

نویسندگان

1 دانشجوی دکتری معماری، دانشکده‌ معماری و شهرسازی، دانشگاه بین‌المللی امام خمینی (ره)، قزوین، ایران

2 دانشیار گروه معماری، دانشکده‌ معماری و شهرسازی، دانشگاه بین‌المللی امام خمینی (ره)، قزوین، ایران

3 استادیار گروه معماری، دانشکده‌ معماری و شهرسازی، دانشگاه بین‌المللی امام خمینی (ره)، قزوین، ایران

چکیده

معماری-شهر ازجمله ایده‌های معماران و محققان برای حل مشکلات و چالش‌های ناشی از رشد جمعیت و به‌تبع آن، گسترش شهری است. معماری-شهر کلان‌شهری است خودکفا و مستقل در یک ساختار واحدِ عمودی با زیرساخت‌هایی بسیار پیشرفته که نیازمند الزاماتی در طراحی و ساخت، به‌ویژه تاب‌آوری دربرابر دنیاگیری‌هاست. پیش‌از دنیاگیری کووید-19، فیلم‌های علمی-تخیلی بارها دنیاگیری‌هایی را پیش‌بینی کرده و هشدارها و درس‌هایی داده‌اند. هدف کلی این تحقیق یادگیری از فیلم‌های علمی-تخیلی برای طراحی معماری-شهر تاب‌آور دربرابر دنیاگیری‌هاست. بنابراین، به تحلیل محتوای فیلم شیوع (2011)، به‌عنوان نمونه، پرداخت. سپس، براساس نتایج این تحلیل محتوا، راهکارهایی برای طراحی معماری-شهر تاب‌آور دربرابر دنیاگیری‌ها ارائه داد. طبق نتایج تحقیق حاضر، کیفیت فضاهای داخلی معماری-شهر از نظر عواملی چون بهره‌مندی از نور خورشید / روز، تهویۀ طبیعی، ارتباط با طبیعت و محیط بیرون، دسترسی به خدمات و امکانات‌ در کوتاه‌ترین زمان، بدون‌ نیاز به تعامل با سایر قسمت‌های بنا، به‌ کمک طراحی محله‌های با کاربری ‌مختلط و نسبتاً خودکفا درون بنا و بهره‌مندی از فنّاوری‌های پیشرفتۀ حمل‌ونقلی، ساختمانی، کشاورزی و هوشمند عوامل مؤثر در تاب‌آوری معماری-شهر در دنیاگیری‌هاست. علاوه‌بر سودمندی در طراحی معمارانۀ پسادنیاگیری، نتایج این تحقیق می‌تواند مورد استفادۀ معماران و همۀ دست‌اندرکاران و تصمیم‌گیرندگان در طراحی و ساخت معماری-شهرهای آینده قرار گیرد.

کلیدواژه‌ها

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